Tidebreaker Wiki
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Gold and crystals

The game's two currencies: where they come from and where they go; ads, boosts, the daily deal and the store.

Tidebreaker has two currencies. Gold is earned at sea and buys most ships, cannons, armour and sails. Crystals are rarer: they buy elite gear, keys, boosts and looks. You earn both by playing; crystals can also be bought in the store.

Where gold comes from#

Where crystals come from#

SourceCrystalsNote
Watching an ad55 times a day: 25 crystals a day
Daily questsa few eachMore as your level grows
Login calendar25over the 7-day calendar
Achievements1,385all 59 achievements, once
Sea monsters1–6 / 2–9 / 4–15Kraken / Ice Dragon / Magma Kraken; by the damage you did
Fort toll4 / 6North / Fire, every 30 minutes
Invites100 / 50Inviter / invited
Admiral Membership60Every day of the membership, plus 10% experience

Crystals from sunk ships

Some ships drop crystals when sunk. The figure is the average: the fraction is the chance of one more. Every sunk ship also has a 3% chance of one extra crystal. The Fortune skill adds to what you find.

ShipAverage crystals
Navy0.09
Corsair0.18
Ghost Ship0.36
Frost Raider0.24
Northern Longship0.3
Icebreaker0.36
Ash Corsair0.42
Fireship0.42
Magma Galleon0.6
Tower3
Captain of Blood Cove2

What crystals buy#

WhatPrice
Galleon1,500
Man-o'-War4,000
Dragon Cannon (each)60
Kraken Cannon (each)150
Dragonscale120
Kraken Shell350
Storm Sails100
Phantom Sails300
Sea chest key1 × 20 · 5 × 90 · 15 × 240
Legendary Chest250 · 5 × 1,100
2x XP120 (60 min, once a day)
2x Gold120 (60 min, once a day)
Reviving where you sank20
Ship name plate300 (a new name 100)
LooksLooks
Resetting skills50
Founding a fleet500,000 + 100

What gold buys#

  • Ships, gold cannons, armour, sails and carpenters: Ships, Cannons, Armour and sails, Carpenters
  • Deck and cannon grades, gear mastery (+1…+10): Grades and mastery
  • Keys for gold: 3 a day, 25,000 gold per level (750,000 at level 30). Sea chests
  • The weekly gold shelf: each week 6 common and rare looks are also sold for gold. Looks
  • Fishing nets and the fleet treasury (at least 10,000 gold; every 100 gold is 1 fleet XP). Fishing, Fleets

Boosts and the daily deal#

Store boosts give double experience or double loot gold for 60 minutes. Each can be bought once a day.

Each day the same discounted deal is offered to everyone; it is one of these, bought once a day:

DealPriceUsually
200 Explosive1524
1 × Dragon Cannon4060
100 Cursed2030
40,0002540
300 Fire + 300 Heavy + 300 Chain1018
1 × Kraken Cannon110150

The store#

Crystal packs and offers are bought with real money; prices are shown in the store for your country. The first purchase of each crystal pack doubles its crystals.

PackContentsFirst purchase
Handful of Crystals3060
Pouch of Crystals80160
Chest of Crystals5001,000
Treasure Vault1,2002,400
Royal Hoard2,6005,200
Legendary Treasure6,50013,000
OfferContentsNote
Starter Pack15,000 + 150 + BrigOnce only
Gunner Pack100 + 4 × Dragon Cannon + 300 ExplosiveOnce only
Elite Galleon Pack200 + Galleon + DragonscaleOnce only
Level 10 Offer50,000 + 400 + 300 HeavyOnce only · Open for 24 h on reaching level 10
Level 20 Offer150,000 + 900 + 4 × Royal CannonOnce only · Open for 24 h on reaching level 20
Admiral Membership30 days: 60 crystals a day—

This page was written from the data of the game's version 1.0.11: the numbers are the game's own.